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Difference between revisions of "Heal"

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{{forthe|improved variant of this skill|[[Heal III]]}}
'''Heal''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
'''Heal''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
 
==''Power Master 1: A Strange Journey''==
{{Infobox Skill
{{Infobox Skill
|image1=File:PM1_Heal.png
|image = [[File:PM1_Heal.png|250px]]
|info=''Restores HP to one ally.''
|info=''Restores HP to one ally.''
|effect=Recovers an amount of [[Health]] on one ally based on the caster's [[Power]].
|effect=Recovers an amount of [[Health]] on one ally based on the caster's [[Power]].
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Heal costs 5 [[Special Point]]s to use. Heal recovers an amount of [[Health]] on one ally, which can include the caster, based on the caster's [[Power]] stat, recovering Health by 250 plus the stat.
Heal costs 5 [[Special Point]]s to use. Heal recovers an amount of [[Health]] on one ally, which can include the caster, based on the caster's [[Power]] stat, recovering Health by 250 plus the stat.
{{clear}}
==''Power Master: A Strange Journey MV''==
{{NewGame|subject=yes|section=yes}}
{{Infobox Skill
|image = [[File:PMMV Health Heart.png]]
|info=''Recover an ally's Health based on the caster's Power.''
|effect=Recovers an amount of [[Health]] on one ally based on the caster's [[Power]].
|cost=5 [[Energy]]
}}
Heal returns as a skill in ''[[Power Master: A Strange Journey MV]]''. Like other skills, it can now only be learned by using a [[Book of Heal]] to teach the skill to one character. It costs 5 [[Energy]] to cast and can be used in both the field and in battles. [[Essence of Health]] and [[Worm]]s know this skill.
When used, Heal recovers [[Health]] on a selected character equal to the caster's [[Power]] stat.
==See also==
*[[Recover]]
*[[Heal III]]
*[[Love]]
*[[Health Boost]]
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Heal]]
{{PMMV}}
[[Category:Skills]]
[[Category:Power Master 1 Skills]]
[[Category:Power Master MV Skills]]

Latest revision as of 01:51, 29 December 2019

Heal is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Heal
PM1 Heal.png
Skill Information
Info Restores HP to one ally.
Effect Recovers an amount of Health on one ally based on the caster's Power.
Cost 5 Special Points

In Power Master 1: A Strange Journey, Heal is a skill learned by Helen once she reaches Level 5. It is also known by Helen's respective Doppel, Hypnock, and Worms.

Heal costs 5 Special Points to use. Heal recovers an amount of Health on one ally, which can include the caster, based on the caster's Power stat, recovering Health by 250 plus the stat.

Power Master: A Strange Journey MV

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Please do not add false or speculative information to the section and please site your sources.
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Heal
PMMV Health Heart.png
Skill Information
Info Recover an ally's Health based on the caster's Power.
Effect Recovers an amount of Health on one ally based on the caster's Power.
Cost 5 Energy

Heal returns as a skill in Power Master: A Strange Journey MV. Like other skills, it can now only be learned by using a Book of Heal to teach the skill to one character. It costs 5 Energy to cast and can be used in both the field and in battles. Essence of Health and Worms know this skill.

When used, Heal recovers Health on a selected character equal to the caster's Power stat.

See also