The Power Master Wiki was updated to MediaWiki version 1.35! If there are any issues, please let a staff member know.


Provoke

From Power Master Wiki
Jump to navigationJump to search

Provoke is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey[edit]

Provoke
PM1 Provoke.png
Skill Information
Info For 5 turns, user is more likely to be attacked.
Effect The user is more likely to be attacked by enemies for five turns.
Cost 10 Special Points

In Power Master 1: A Strange Journey, Provoke is a skill learned by Jennifer, Hamilton, and their respective Doppels, and costs 10 Special Points to use. Hamilton learns Provoke at Level 10, whereas Jennifer learns the skill at Level 20.

If the player character uses it, that character is more likely to be attacked by enemies for five turns. While the Doppels can use it, the skill does not effect the player characters as they can still decide which enemy to attack.

Power Master: A Strange Journey MV[edit]

New.png
This section is about a subject in an upcoming game.
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
Provoke
PMMV Provoke.png
Skill Information
Info For five turns, user is more likely to be attacked. (50% chance)
Effect The user is more likely to be attacked by enemies for five turns.
Cost 10 Special Points

Provoked returns as a skill in Power Master: A Strange Journey MV, now usable by anyone that reads a Book of Provoke. The skill costs 10 Special Points to use, and causes the user to be move likely to be attacked by enemies. Because this skill does nothing toward the player characters, no enemies use it.

See also[edit]