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Heal III
Heal III is a skill in the Power Master series, first appearing as an enemy-only skill in Power Master 1: A Strange Journey. It is an improved variant of Heal.
Power Master 1: A Strange Journey
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In Power Master 1: A Strange Journey, Heal III is an enemy-only skill, being used by GrandHypnock, Gold Knight, Hunter, and Exitilus. It restores the user's Health by a large amount; 4000 points are added to the user's Power and then it is multiplied by four.
While Heal and Heal III are used in the game, Heal II exists in the database, but is unused.
References
- ↑ Internal information
[Edit] Skills
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Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish |