Welcome to the Power Master Wiki! Content is mostly up-to-date while the new demo is being worked on. Enjoy your time here!

Raise II

From Power Master Wiki
Jump to navigationJump to search

Raise II is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Raise II
Skill Information
Info Revives an ally with full HP.
Effect None
Cost Null

In Power Master 1: A Strange Journey, Raise II is a skill exclusive to Helen, learned at Level 30. Raise II would revive a Knocked Out ally with their Health fully recovered. However, due to the skill needing magic power, which Power Master 1: A Strange Journey does not use, the skill is unusable.

There is a standard "Raise" skill in the database, but that goes unused.