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Phantom

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The Phantom is a ghost boss of Gora Mansion in Power Master 1: A Strange Journey. It has the appearance of a woman wielding a sword and shield. The Phantom's dress also morphs into a sort of tail at the bottom, as well as having a bloodstain on her chest. The Phantom's role is to protect Fade in the mansion.

Power Master 1: A Strange Journey

Phantom
File:Phantom.png
Enemy Statistics
Species
Undead Human
Locations
Gora Mansion
2700
None
450
200
None
None
50
40
Features
Actions
Attack (Dark)
Strong Against
Dark, Confused, Petrified, Asleep
Weak Against
Light
Spoils
700
350
Items
Dark Shield, Phantom Card

In Power Master 1: A Strange Journey, the Phantom appears on the top-most floor of Gora Mansion and will immediately attack after the player grabs the Key in the Treasure Chest. The Phantom doesn't have any special skills, but is strong against Dark-based attacks as well as having immunity to becoming Confused, Petrified, and put to sleep. However, she is weak to Light-based attacks.

Card Info

Name: Phantom
Health: 2700
Attack: 450
Defense: 200
A spirit who protects Fade.

Cora Castle

Phantom
File:Phantom Copy.png
Enemy Statistics
Species
None
Locations
Cora Castle
12700
None
None
400
None
None
100
80
Features
Actions
Attack (Dark)
Strong Against
Dark, Confused, Petrified, Asleep
Weak Against
Light
Spoils
1400
None
Items
None

A copy of Phantom is found in Cora Castle, above the copy of GrandHypnock's room. Defeating the Phantom will give the player access to the copy of Swid's room. Her stats have greatly improved, but her skills, strengths, and weaknesses remain the same.

Gallery

Trivia