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Phantom
The Phantom is a ghost boss of Gora Mansion in Power Master 1: A Strange Journey.
Biography
The Phantom is a spirit of a woman, with a resemblance to Fade. She has a blue tone, long green hair pulled back in a ponytail, and a green and black dress that has a bloodstain in the chest and morphs into a spectral tail at the bottom. She is tied to Gora Mansion, specifically to protect Fade.
Power Master 1: A Strange Journey
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In Power Master 1: A Strange Journey, the Phantom appears on the top-most floor of Gora Mansion and will immediately attack after the player grabs the Key in the Treasure Chest. The Phantom does not have any special skills, but is strong against Dark-based attacks as well as having immunity to becoming Confused, Petrified, and put to sleep. However, she is weak to Light-based attacks.
A copy of Phantom is found in Cora Castle, above the copy of GrandHypnock's room. Defeating the Phantom will give the player access to the copy of Swid's room. Her stats have greatly improved, but her skills, strengths, and weaknesses remain the same.
Card Info
Name: Phantom
Health: 2700
Attack: 450
Defense: 200
A spirit who protects Fade.
Gallery
Trivia
- Concepts of Phantom for Power Master 1 show her with an appearance similar to the Phantoms from the The Legend of Zelda series.
- In Power Master 1, Phantom uses Fade's spritesheet in Cora Castle and Area Unknown.