Sharks are minor enemies first seen in Power Master 1: A Strange Journey. They are simple sharks, claiming and defending their territory.
Power Master 1: A Strange Journey
Shark
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Enemy Statistics
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Species
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Aquatic
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Locations |
Rora Capers, Land of Moneo
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Health
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250
|
Energy |
None
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Offense
|
370
|
Defense |
150
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Power
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None
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Resistance |
None
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Agility
|
50
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Luck |
10
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Features
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Actions
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Attack (Water)
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Strong Against |
Water, Slowed
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Weak Against
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Lightning, Ice
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In Power Master 1: A Strange Journey, Sharks are seen in Rora Capers as well as the surrounding area around the Town of Rora in the Land of Moneo. They follow and protect their leader, Bruze. They have all invaded the calm Rora River and made it their home. Sharks are strong against Water-based attacks and are immune to being Slowed, but are weak to Lightning- and Ice-based attacks.
Card Info
Name: Shark
Health: 250
Attack: 370
Defense: 150
A regular common shark that has infested Rora River.
Power Master: A Strange Journey MV
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This section is about a subject in an upcoming game. Please do not add false or speculative information to the section and please site your sources. Additionally, once the game is released, this section may need reorganizing.
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Shark
|
|
Enemy Statistics
|
Species
|
Aquatic
|
Locations |
Rora Capers
|
Health
|
150
|
Energy |
100
|
Offense
|
140
|
Defense |
40
|
Power
|
100
|
Resistance |
50
|
Agility
|
175
|
Luck |
50
|
|
Features
|
Actions
|
Attack (Sword), Pierce, Ram, Armor Break
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Strong Against |
Water
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Weak Against
|
Lightning, Ice
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|
Spoils
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Experience
|
170
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Sers |
20
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Items
|
|
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Sharks return in Power Master: A Strange Journey MV, being found only in Rora Capers. Their statistics have drastically changed from the previous game, having less Offense and Defense, but more Agility and Luck. They gain skills based on lowering their opponent's Defense, being Pierce and Armor Break, and are capable of Ramming into every opponent to knock them over. Their basic attack property is changed from Water to Sword, in reference to their teeth. Sharks keep their strength against Water moves and their weakness against Lightning and Ice attacks, but are no longer immune to having their Agility reduced. They give out more experience, but less Sers.