Due to security reasons, the Discord server link has been disabled. If you'd like to join the Power Master Discord, please contact Alex95 (talk - contributions) privately in some way for more information. Thank you.
Weapon Break is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
In Power Master 1: A Strange Journey, Weapon Break is learned by Stephan once he reaches Level 20 and it is also known by his respective Doppel. It costs 10 Special Points to use.
When used, Weapon Break will deal a standard Attack to one enemy and will lower that enemy's Attack power for three turns.
Power Master: A Strange Journey MV
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
The Weapon Break skill returns in Power Master: A Strange Journey MV. Any player character can now learn the skill by reading a Book of Weapon Break or by equipping a Shatter Bow. Andrea knows this skill during her second battle with the player. It costs 20 Special Points to use.
When used, Weapon Break will deal a standard Attack to one enemy and will lower that enemy's Offense for five turns.
|Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish|