Welcome to the Power Master Wiki! There's a lot of information to add, so feel free to add what you know!


Rora Capers

From Power Master Wiki
Jump to navigationJump to search

Rora Capers is an underwater cavern, which is accessed through Rora River. It is first seen in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey[edit]

Rora Capers
Rora Capers 1.png
First floor of Rora Capers in Power Master 1: A Strange Journey
Dungeon Information
Greater location Land of Moneo
Connections Rora River (exit)
Enemies Sharks, Bruze

Rora Capers is filled with Sharks, which are fought by walking around in the water. They will not attack when the player is on land. To move forward on the first floor, the player needs to grab the Key from the Treasure Chest to the southeast.

A majority of the basement floor is covered in water. In the southern segment of the floor is a room with boulders and a giant pit in the middle. Moving the boulders around, the player will be able to get the Treasure Chest containing a Key, and moving the boulder behind it will open a passage to leave the room. Opening the gate in the northeast room will start a battle with Bruze.

Treasures[edit]

Rooms[edit]

Power Master: A Strange Journey MV[edit]

New.png
This section is about a subject in an upcoming game.
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
Rora Capers
PMMV Rora Capers.png
Rora Capers in Power Master: A Strange Journey MV
Dungeon Information
Greater location Land of Moneo
Connections Rora River (exit)
Enemies Sharks, Bruze

Rora Capers returns in Power Master: A Strange Journey MV. The first area is largely unchanged, having raised sections, with the other sections being lowered into water, which the player can fight Sharks, Swordfish, and Terrorpins in. To progress, the player has to find the Door Key in the southeast area.

The bottom floor is completely submerged, so the player will not be able to last long without an Aqua Patch. To progress, the player has to roll a boulder over a Pressure Switch, which will open the gate leading to Bruze.

Treasures[edit]

Gallery[edit]