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Power Master 1: A Strange Journey
In Power Master 1: A Strange Journey, Wave is a skill exclusive to Eleel. When used, it deals Water-based damage to all of the player's characters.
Power Master: A Strange Journey MV
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Additionally, once the game is released, this section may need reorganizing.
Wave returns in Power Master: A Strange Journey MV, now able to be used by anyone. Player characters can learn the skill either by reading a Book of Wave or by equipping Marina's Wave Wand. Unlike last time, Wave deals no damage to enemies. Instead, it summons a wave to carry the team out of battle as if they are fleeing, meaning no rewards will be collected. Wave cannot be used in battles the player cannot escape from.
- Internal information
|Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish|