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Power Master 1: A Strange Journey
In Power Master 1: A Strange Journey, Wave is a skill exclusive to Eleel. When used, it deals Water-based damage to all of the player's characters.
Power Master: A Strange Journey MV
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
Wave returns in Power Master: A Strange Journey MV, now able to be used by anyone. Player characters can learn the skill either by reading a Book of Wave or by equipping Marina's Wave Wand. Unlike last time, Wave deals no damage to enemies. Instead, it summons a wave to carry the team out of battle as if they are fleeing, meaning no rewards will be collected. Wave cannot be used in battles the player cannot escape from.
- Internal information
|Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish|