Due to security reasons, the Discord server link has been disabled. If you'd like to join the Power Master Discord, please contact Alex95 (talk - contributions) privately in some way for more information. Thank you.
Water
Water is a skill in the Power Master series, first appearing as an enemy-exclusive skill in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Water | ||||||||
---|---|---|---|---|---|---|---|---|
![]() | ||||||||
|
In Power Master 1: A Strange Journey, Water is a skill exclusive to the Eels. When used, it deals Water-based damage to one of the player's characters.
Power Master: A Strange Journey MV
Water | ||||||||
---|---|---|---|---|---|---|---|---|
![]() | ||||||||
|
Water returns as a skill in Power Master: A Strange Journey MV, now usable by anyone. Player characters can learn it by reading a Book of Water or by equipping an Aqua Sword, Aqua Axe, Aqua Bow, Aqua Whip, Aqua Lance, or Water Wand. Helen as the Warrior of Bora knows this skill.
When used, the skill increases the user's Power by 5 and deals Water-based damage to an opponent.
References
- ↑ Internal information
[Edit] Skills
| ||
---|---|---|
Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish |