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Eora Dungeon

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Eora Dungeon is a jail where criminals are held, which rests at the end of Eora Everlasting. It is first seen in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Eora Dungeon
Eora Dungeon 1.png
Dungeon Information
Greater location Land of Moneo
Connections Eora Everlasting (exit)
Enemies Wondering Souls, Girit

All the player really needs to do to progress through Eora Dungeon is open the cells with the switches and grab the Key in one of them. When the player gets to the fourth basement floor, they will find Hunter in one of the cells, trying to break out. The player needs to talk to him in order to progress through the game, as a door in Kora Fortress will not open unless Hunter has escaped Eora Dungeon. Once the player talks to Hunter, they can leave the Dungeon or continue downward to fight Girit. Wondering Souls will attack the player throughout the level.


Among the several Keys, the player can find a Book of Light on the first basement floor and a Spiked Bow in the cell next to Hunter's.


Eora Dungeon is the only level in the game that holds a side quest. Talking to the man in the left cell on the second basement floor will initiate the quest. Simply using a Book of Sleep on his wife next to him will end the quest and reward the player with a Book of Scorch.