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Possess is a skill in the Power Master series, first appearing as an enemy-only skill in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
In Power Master 1: A Strange Journey, Possess is an enemy-only skill, being used by Girit, Butlers, and Exitilus. When used, the enemy has a 100% chance of Possessing one of the players characters and has that character fight against their allies.
Power Master: A Strange Journey MV
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
The Possess skill returns in Power Master: A Strange Journey MV, again as an enemy-only skill used by Whip Demons and Wandering Souls. Unlike last time, the skill has a 50% chance of working, and costs 20 Energy to use.
|Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish|