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Girit is a ghost enemy first appearing as the boss of Eora Dungeon in Power Master 1: A Strange Journey. Its name is a portmanteau of "spirit" and "ghost".


Girit appears as a spiritual ball-shaped creature with floating hands and a long tongue, and it can radiate light from its body. Girit has been in Eora Dungeon for so long, that it does not remember what it originally looked like.[1]

Power Master 1: A Strange Journey

Enemy Statistics
Species Undead
Locations Eora Dungeon
Health 700
Energy None
Offense 380
Defense 170
Power None
Resistance None
Agility 35
Luck 20
Actions Attack (Dark), Vanish, Possess
Strong Against Dark, Confused, Petrified, Asleep
Weak Against Light
Experience 700
Sers 350
Items Silver Axe, Girit Card

Girit is located at the very bottom of Eora Dungeon. Girit is the only optional boss in Power Master 1: A Strange Journey, as the player only needs to talk to Hunter on the floor above to progress. When the player meets Girit, it plans on taking the player's body for itself and escaping.

Girit has a Dark property to its attacks, as well as knowing the Vanish and Possess skills. It is strong against Dark-based moves, as well as being immune to Confused, Petrified, and being put to sleep. However, it is weak to Light-based attacks.

Card Info

Name: Girit
Health: 700
Attack: 380
Defense: 170
A spirit who has been in Eora Dungeon for a long time. Long enough for even it to forget what it once was. Able to radiate light from it's[typo] body.



  1. Power Master 1 Card Bio