Welcome to the Power Master Wiki! Content is mostly up-to-date while the new demo is being worked on. Enjoy your time here!
Darkness
From Power Master Wiki
Jump to navigationJump to search
Darkness is a skill in the Power Master series, first appearing as an enemy skill in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Darkness | ||||||||
---|---|---|---|---|---|---|---|---|
![]() | ||||||||
|
In Power Master 1: A Strange Journey, Darkness is a skill exclusive to Danger. It simply deals Dark-based damage to every member in the player's current party. Danger's Agility is lowered by 30 until the end of the turn.
References
- ↑ Internal information
[Edit] Skills
| ||
---|---|---|
Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish |