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Difference between revisions of "Recovery II"

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'''Recovery II''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
'''Recovery II''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
 
==''Power Master 1: A Strange Journey''==
{{Infobox Skill
{{Infobox Skill
| image1 = PM1_Recovery_II.png
|image = [[File:PM1_Recovery_II.png|250px]]
|info=''Restores HP to all allies.''
|info=''Restores HP to all allies.''
|effect=Restores a large amount of [[Health]] to every ally.
|effect=Restores a large amount of [[Health]] to every ally.
|cost=25 [[Special Point]]s
|cost=25 [[Special Point]]s
}}
}}
In ''Power Master 1: A Strange Journey'', Recovery II is a healing skill learned by [[Helen]] at Level 15, Helen's [[Doppel]], and the [[Mysterious Man]]. The skill requires 25 [[Special Point]]s to use.
In ''Power Master 1: A Strange Journey'', Recovery II is a healing skill learned by [[Helen]] at Level 15, Helen's [[Doppel]], and the [[Mysterious Man]]. The skill requires 25 [[Special Point]]s to use and it restores every current party member's [[Health]] significantly.


Recovery II restores every current party member's [[Health]] significantly.
There is a "Recovery" skill in the database, but it goes unused.
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Recovery II]]
[[Category:Power Master 1 Skills]]
[[Category:Skills]]

Latest revision as of 17:07, 30 December 2019

Recovery II is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Recovery II
PM1 Recovery II.png
Skill Information
Info Restores HP to all allies.
Effect Restores a large amount of Health to every ally.
Cost 25 Special Points

In Power Master 1: A Strange Journey, Recovery II is a healing skill learned by Helen at Level 15, Helen's Doppel, and the Mysterious Man. The skill requires 25 Special Points to use and it restores every current party member's Health significantly.

There is a "Recovery" skill in the database, but it goes unused.