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Difference between revisions of "Mora Cave"
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{{Dungeon | |||
|location = [[Land of Moneo]] | |||
|connections = [[Mora Mountain]] (exit) | |||
|enemies = [[Rock Warrior]]s, [[Golem]]s, [[Gobem]] | |||
|appearances = [[Power Master 1: A Strange Journey|''PM1'']] | |||
}} | |||
'''Mora Cave''' is a large cave dug deep into [[Mora Mountain]]. It is first seen in ''[[Power Master 1: A Strange Journey]]''. | '''Mora Cave''' is a large cave dug deep into [[Mora Mountain]]. It is first seen in ''[[Power Master 1: A Strange Journey]]''. | ||
==Power Master 1== | |||
==Power Master 1: A Strange Journey== | |||
[[Rock Warrior]]s will attack the player on the first, second, and third floors while [[Golem]]s will attack on the first and second basement floors. | |||
[[Rock Warrior]]s will attack the player on the first, second, and third floors while [[Golem]]s will attack on the | |||
===First Floor=== | ===First Floor=== | ||
The player enters the dungeon from the southeast. The passage downward is blocked off, so go | [[File:Mora Cave 1.png|thumb|150px]] | ||
The player enters the dungeon from the southeast. The passage downward is blocked off, so the player can only go up to the next floor at the moment. | |||
===Second Floor=== | ===Second Floor=== | ||
[[File:Mora_Cave_2.png|thumb|left| | [[File:Mora_Cave_2.png|thumb|left|150px]] | ||
On the second floor, there are two doors, with the one on the left being locked. A [[Key]] can be found to unlock it in the room to the right | On the second floor, there are two doors, with the one on the left being locked. A [[Key]] can be found to unlock it in the room to the right, which opens the way to the third floor. | ||
===Third Floor=== | ===Third Floor=== | ||
[[File:Mora_Cave_3.png|thumb| | [[File:Mora_Cave_3.png|thumb|150px]] | ||
Going around the center of the room to the boulder and pushing it into the hole will cause it to fall down to the floors below, destroying the barrier on the first floor. The player can either jump down to the B1F or walk down. If they jump, they will lose 100 [[Health]] Points. | |||
A [[Star Shard]] can be collected by checking the rock in the south corner of the room. | A [[Star Shard]] can be collected by checking the rock in the south corner of the room. | ||
===First Basement Floor=== | ===First Basement Floor=== | ||
[[File:Mora_Cave_4.png|thumb|left| | [[File:Mora_Cave_4.png|thumb|left|150px]] | ||
The point of impact between the boulder and the floor can be seen next to the staircase leading to the first floor. Golems will begin attacking the player on this floor. | The point of impact between the boulder and the floor can be seen next to the staircase leading to the first floor. Golems will begin attacking the player on this floor. | ||
===Second Basement Floor=== | ===Second Basement Floor=== | ||
[[File:Mora_Cave_5.png|thumb| | [[File:Mora_Cave_5.png|thumb|150px]] | ||
Directly before the boss fight with [[Gobem]], there is a [[Warp Panel]] that can bring the player back to the start of the dungeon. When the player is ready to fight, talk to Gobem and the battle will begin. | Directly before the boss fight with [[Gobem]], there is a [[Warp Panel]] that can bring the player back to the start of the dungeon. When the player is ready to fight, they can talk to Gobem and the battle will begin. | ||
===Alex's Statement=== | ===Alex's Statement=== | ||
[[Alexander Bodine]] can be found on the B2F next to the staircase. When under the effects of [[Doppel's Dimension]], he turns into Gobem. | [[Alexander Bodine]] can be found on the B2F next to the staircase. When under the effects of [[Doppel's Dimension]], he turns into Gobem. | ||
{| border="0" cellpadding="0" cellspacing="0" class="wikitable" style="width: | {| border="0" cellpadding="0" cellspacing="0" class="wikitable" style="width: 80%" | ||
|Gobem's boss fight was going to be a bit different. I guess I had envisioned ''PM1'' as a real-time RPG at one point because, in my notebook, I have a [[Cut Content | |''Gobem's boss fight was going to be a bit different. I guess I had envisioned ''PM1'' as a real-time RPG at one point because, in my notebook, I have a [[Cut Content of Power Master 1: A Strange Journey|blue object on Gobem's head]]. I assume I wanted Gobem to function similar to the Egg Golem from [[wikipedia:Sonic Adventure 2|''Sonic Adventure 2'']]. Well, see you around!'' | ||
|} | |} | ||
{{br}} | |||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
Mora Cave 1.png|First floor of Mora Cave in Power Master 1 | Mora Cave 1.png|First floor of Mora Cave in Power Master 1 | ||
Mora Cave 2.png|Second floor of Mora Cave in Power Master 1 | Mora Cave 2.png|Second floor of Mora Cave in Power Master 1 | ||
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Mora Cave PM1 Concept 2.jpg|Concept of Mora Cave for Power Master 1 | Mora Cave PM1 Concept 2.jpg|Concept of Mora Cave for Power Master 1 | ||
</gallery> | </gallery> | ||
{{Areas}} | |||
{{PM1}} | {{PM1}} | ||
[[Category:Areas]] | [[Category:Areas]] | ||
[[Category:Caves]] | |||
[[Category:Dungeons]] | [[Category:Dungeons]] | ||
[[Category:Power Master 1 Dungeons]] |
Revision as of 17:43, 8 August 2017
Template:Dungeon Mora Cave is a large cave dug deep into Mora Mountain. It is first seen in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Rock Warriors will attack the player on the first, second, and third floors while Golems will attack on the first and second basement floors.
First Floor
The player enters the dungeon from the southeast. The passage downward is blocked off, so the player can only go up to the next floor at the moment.
Second Floor
On the second floor, there are two doors, with the one on the left being locked. A Key can be found to unlock it in the room to the right, which opens the way to the third floor.
Third Floor
Going around the center of the room to the boulder and pushing it into the hole will cause it to fall down to the floors below, destroying the barrier on the first floor. The player can either jump down to the B1F or walk down. If they jump, they will lose 100 Health Points.
A Star Shard can be collected by checking the rock in the south corner of the room.
First Basement Floor
The point of impact between the boulder and the floor can be seen next to the staircase leading to the first floor. Golems will begin attacking the player on this floor.
Second Basement Floor
Directly before the boss fight with Gobem, there is a Warp Panel that can bring the player back to the start of the dungeon. When the player is ready to fight, they can talk to Gobem and the battle will begin.
Alex's Statement
Alexander Bodine can be found on the B2F next to the staircase. When under the effects of Doppel's Dimension, he turns into Gobem.
Gobem's boss fight was going to be a bit different. I guess I had envisioned PM1 as a real-time RPG at one point because, in my notebook, I have a blue object on Gobem's head. I assume I wanted Gobem to function similar to the Egg Golem from Sonic Adventure 2. Well, see you around! |