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Difference between revisions of "Mora Cave"

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|Gobem's boss fight was going to be a bit different. I guess I had envisioned ''PM1'' as a real-time RPG at one point because, in my notebook, I have a [[Cut Content for Power Master 1: A Strange Journey|blue object on Gobem's head]]. I assume I wanted Gobem to function similar to the [[w:c:sonic:Egg Golem|Egg Golem]] from [[w:c:sonic:Sonic Adventure 2|''Sonic Adventure 2'']]. Well, see you around!
|Gobem's boss fight was going to be a bit different. I guess I had envisioned ''PM1'' as a real-time RPG at one point because, in my notebook, I have a [[Cut Content for Power Master 1: A Strange Journey|blue object on Gobem's head]]. I assume I wanted Gobem to function similar to the [[w:c:sonic:Egg Golem|Egg Golem]] from [[w:c:sonic:Sonic Adventure 2|''Sonic Adventure 2'']]. Well, see you around!
|}
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{{PM1}}
[[Category:Mora Cave]]
[[Category:Mora Cave]]
[[Category:Areas]]
[[Category:Areas]]
[[Category:Dungeons]]
[[Category:Dungeons]]

Revision as of 22:27, 9 October 2016

Mora Cave is a large cave dug deep into Mora Mountain. It is first seen in Power Master 1: A Strange Journey.

Power Master 1

Template:Dungeon Rock Warriors will attack the player on the first, second, and third floors while Golems will attack on the basement first and second floors.

First Floor

The player enters the dungeon from the southeast. The passage downward is blocked off, so go around and up the stairs to reach the next floor.

Second Floor

Mora Cave 2.png

On the second floor, there are two doors, with the one on the left being locked. A Key can be found to unlock it in the room to the right. Unlock the left door and continue up the stairs to the third floor.

Third Floor

Mora Cave 3.png

Go around the center of the room to the boulder and push it into the hole. It will fall down to the floors below, destroying the barrier on the first floor. The player can either jump down to the B1F or walk down. If they jump, they will lose 100 Health Points.

A Star Shard can be collected by checking the rock in the south corner of the room.

First Basement Floor

Mora Cave 4.png

The point of impact between the boulder and the floor can be seen next to the staircase leading to the first floor. Golems will begin attacking the player on this floor.

Second Basement Floor

Mora Cave 5.png

Directly before the boss fight with Gobem, there is a Warp Panel that can bring the player back to the start of the dungeon. When the player is ready to fight, talk to Gobem and the battle will begin.

Alex's Statement

Alexander Bodine can be found on the B2F next to the staircase. When under the effects of Doppel's Dimension, he turns into Gobem.

Gobem's boss fight was going to be a bit different. I guess I had envisioned PM1 as a real-time RPG at one point because, in my notebook, I have a blue object on Gobem's head. I assume I wanted Gobem to function similar to the Egg Golem from Sonic Adventure 2. Well, see you around!