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Difference between revisions of "Heal"

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{{forthe|improved variant of this skill|[[Heal III]]}}
{{forthe|improved variant of this skill|[[Heal III]]}}
'''Heal''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
'''Heal''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
==Power Master 1: A Strange Journey==
{{Infobox Skill
{{Infobox Skill
| image1 = PM1_Heal.png
|image = [[File:PM1_Heal.png|x300px]]
|info=''Restores HP to one ally.''
|info=''Restores HP to one ally.''
|effect=Recovers an amount of [[Health]] on one ally based on the caster's [[Power]].
|effect=Recovers an amount of [[Health]] on one ally based on the caster's [[Power]].
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{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Heal]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Power Master 1 Skills]]

Revision as of 22:28, 24 December 2017

For the improved variant of this skill, see Heal III.

Heal is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Heal
PM1 Heal.png
Skill Information
Info Restores HP to one ally.
Effect Recovers an amount of Health on one ally based on the caster's Power.
Cost 5 Special Points

In Power Master 1: A Strange Journey, Heal is a skill learned by Helen once she reaches Level 5. It is also known by Helen's respective Doppel, Hypnock, and Worms.

Heal costs 5 Special Points to use. Heal recovers an amount of Health on one ally, which can include the caster, based on the caster's Power stat, recovering Health by 250 plus the stat.