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Difference between revisions of "Chakra"
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'''Chakra''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''. | '''Chakra''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''. | ||
==Power Master 1: A Strange Journey== | ==''Power Master 1: A Strange Journey''== | ||
{{Infobox Skill | {{Infobox Skill | ||
|image = [[File:PM1_Chakra.png| | |image = [[File:PM1_Chakra.png|250px]] | ||
|info=''User cures all status ailments.'' | |info = ''User cures all status ailments.'' | ||
|effect=Cures most [[Status Ailment]]s from every member in the current party. | |effect = Cures most [[Status Ailment]]s from every member in the current party. | ||
|cost=10 [[Special Point]]s | |cost = 10 [[Special Point]]s | ||
}} | }} | ||
In ''Power Master 1: A Strange Journey'', Chakra is a skill learned by [[Jennifer]] at Level 10, and her respective [[Doppel]] also knows it. It requires 10 [[Special Point]]s in order to cast. | In ''Power Master 1: A Strange Journey'', Chakra is a skill learned by [[Jennifer]] at Level 10, and her respective [[Doppel]] also knows it. It requires 10 [[Special Point]]s in order to cast. | ||
When used, Chakra removes most of the [[Status Ailment]]s inflicted on every current member of the party. It does not remove Knocked Out, Possessed, any buffs or debuffs, or regenerative effects. | When used, Chakra removes most of the [[Status Ailment]]s inflicted on every current member of the party (despite what the skill's information says). It does not remove [[Defeated|Knocked Out]], [[Possessed]], any buffs or debuffs, or regenerative effects. | ||
{{Skills}} | {{Skills}} | ||
{{PM1}} | {{PM1}} | ||
[[Category:Power Master 1 Skills]] | [[Category:Power Master 1 Skills]] |
Latest revision as of 01:47, 29 December 2019
Chakra is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Chakra | ||||||||
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In Power Master 1: A Strange Journey, Chakra is a skill learned by Jennifer at Level 10, and her respective Doppel also knows it. It requires 10 Special Points in order to cast.
When used, Chakra removes most of the Status Ailments inflicted on every current member of the party (despite what the skill's information says). It does not remove Knocked Out, Possessed, any buffs or debuffs, or regenerative effects.
[Edit] Skills
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Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish |