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Difference between revisions of "Tackle"

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'''Tackle''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
'''Tackle''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
==Power Master 1: A Strange Journey==
==Power Master 1: A Strange Journey==
{{Infobox Skill
{{Infobox Skill
| image1 = PM1_Tackle.png
|image = [[File:PM1_Tackle.png|x300px]]
|info=''Attack that may offset an enemy's balance. Damage is based on user's ATK and DEF.''
|info=''Attack that may offset an enemy's balance. Damage is based on user's ATK and DEF.''
|effect=Deals damage based on the user's [[Attack (stat)|Attack]] and [[Defense]]. May [[Blown|knock the enemy over]].
|effect=Deals damage based on the user's [[Offense|Attack]] and [[Defense]]. May [[Blown|knock the enemy over]].
|cost=10 [[Special Point]]s
|cost=10 [[Special Point]]s
}}
}}
In ''Power Master 1: A Strange Journey'', Tackle is learned by [[Jennifer]] once she reaches Level 5 and it is also known by her respective [[Doppel]]. It costs 10 [[Special Point]]s to use.
In ''Power Master 1: A Strange Journey'', Tackle is learned by [[Jennifer]] once she reaches Level 5 and it is also known by her respective [[Doppel]]. It costs 10 [[Special Point]]s to use. Tackle combines the user's [[Offense|Attack]] and [[Defense]] stats when dealing damage and the skill has a 30% chance of [[Blown|knocking the opponent over]].  
 
Tackle combines the user's [[Attack (stat)|Attack]] and [[Defense]] stats when dealing damage and the skill has a 30% chance of [[Blown|knocking the opponent over]].  
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Tackle]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Power Master 1 Skills]]

Revision as of 18:46, 3 January 2018

Tackle is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Tackle
PM1 Tackle.png
Skill Information
Info Attack that may offset an enemy's balance. Damage is based on user's ATK and DEF.
Effect Deals damage based on the user's Attack and Defense. May knock the enemy over.
Cost 10 Special Points

In Power Master 1: A Strange Journey, Tackle is learned by Jennifer once she reaches Level 5 and it is also known by her respective Doppel. It costs 10 Special Points to use. Tackle combines the user's Attack and Defense stats when dealing damage and the skill has a 30% chance of knocking the opponent over.