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Difference between revisions of "Dora Desert"
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'''Dora Desert''' is a large desert that lays just south of the town of [[Dora]]. It is first seen in ''[[Power Master 1: A Strange Journey]]''. | |||
==''Power Master 1: A Strange Journey''== | |||
{{Infobox Town | {{Infobox Town | ||
|title = Dora Desert | |title = Dora Desert | ||
|image = [[File:Dora Desert Map.png| | |image = [[File:Dora Desert Map.png|250px]] | ||
|residents = None | |residents = None | ||
|enemies = [[Corpse]]s | |enemies = [[Corpse]]s | ||
Line 8: | Line 11: | ||
|location = [[Land of Moneo]] | |location = [[Land of Moneo]] | ||
|connections = [[Dora]] (north), [[Dora Pyramid]] (southeast) | |connections = [[Dora]] (north), [[Dora Pyramid]] (southeast) | ||
}} | }} | ||
[[File:Dora_Desert_Ranges.png|thumb|left|200px|The path of the desert outlined]] | [[File:Dora_Desert_Ranges.png|thumb|left|200px|The path of the desert outlined]] | ||
In order to traverse Dora Desert, the player needs to have an [[Ice Block (item)|Ice Block]] in their possession in order to withstand the Desert's heat. The only way through the Desert is by following a certain path, though at least [[Blide|one character]] has been known to ignore it completely. The path is difficult to see, but it becomes easier to make out if the game screen is smaller. Stepping off the path will result in the player being warped back to the start of the Desert near the entrance into Dora. At the end of the path sits [[Dora Pyramid]], the dungeon level for Dora. [[Corpse]]s will attack the player as they make their way through the desert. | In order to traverse Dora Desert, the player needs to have an [[Ice Block (item)|Ice Block]] in their possession in order to withstand the Desert's heat. The only way through the Desert is by following a certain path, though at least [[Blide|one character]] has been known to ignore it completely. The path is difficult to see, but it becomes easier to make out if the game screen is smaller. Stepping off the path will result in the player being warped back to the start of the Desert near the entrance into Dora. At the end of the path sits [[Dora Pyramid]], the dungeon level for Dora. [[Corpse]]s will attack the player as they make their way through the desert. | ||
The player is also able to find a [[Heal-All Health Vial]] at the oasis by moving right just before the only sand dune the player can walk directly next to (near the Pyramid) then heading up when the player is just below the oasis. | The player is also able to find a [[Heal-All Health Vial]] at the oasis by moving right just before the only sand dune the player can walk directly next to (near the Pyramid) then heading up when the player is just below the oasis. | ||
{{ | {{clear|left}} | ||
===Glitch=== | ===Glitch=== | ||
[[File:Dora_Desert_Glitch.png|thumb|200px|The glitch in action]] | [[File:Dora_Desert_Glitch.png|thumb|200px|left|The glitch in action]] | ||
It's possible to get a glitch in the desert. The player has to step off the path, which will cause the screen to turn a yellow tint. Before the transition that warps the player back to the start of the desert happens, the player has a few seconds of movement. During this time, the player can move into Dora, Dora Pyramid, or use a [[Gems|Gem]] to warp to another place. By doing this, the screen will retain it's yellow tint. The intensity of the tint depends on when the player left Dora Desert. The tint will even carry over into battles, though it does not effect dialogue or menu boxes. | It's possible to get a glitch in the desert. The player has to step off the path, which will cause the screen to turn a yellow tint. Before the transition that warps the player back to the start of the desert happens, the player has a few seconds of movement. During this time, the player can move into Dora, Dora Pyramid, or use a [[Gems|Gem]] to warp to another place. By doing this, the screen will retain it's yellow tint. The intensity of the tint depends on when the player left Dora Desert. The tint will even carry over into battles, though it does not effect dialogue or menu boxes. Simply going back to Dora Desert and letting the whole transition play out will correct the glitch. | ||
{{clear}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Dora Desert.png|Dora Desert in | Dora Desert.png|Dora Desert in ''Power Master 1'' | ||
Dora Desert Map.png|Dora Desert in | Dora Desert Map.png|Dora Desert in ''Power Master 1'' | ||
Dora Desert PM1 Concept.jpg|Concept of Dora Desert for Power Master 1 | Dora Desert PM1 Concept.jpg|Concept of Dora Desert for ''Power Master 1'' | ||
</gallery> | </gallery> | ||
{{Areas}} | {{Areas}} |
Revision as of 02:58, 6 April 2019
Dora Desert is a large desert that lays just south of the town of Dora. It is first seen in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Dora Desert | ||||||||||||
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In order to traverse Dora Desert, the player needs to have an Ice Block in their possession in order to withstand the Desert's heat. The only way through the Desert is by following a certain path, though at least one character has been known to ignore it completely. The path is difficult to see, but it becomes easier to make out if the game screen is smaller. Stepping off the path will result in the player being warped back to the start of the Desert near the entrance into Dora. At the end of the path sits Dora Pyramid, the dungeon level for Dora. Corpses will attack the player as they make their way through the desert.
The player is also able to find a Heal-All Health Vial at the oasis by moving right just before the only sand dune the player can walk directly next to (near the Pyramid) then heading up when the player is just below the oasis.
Glitch
It's possible to get a glitch in the desert. The player has to step off the path, which will cause the screen to turn a yellow tint. Before the transition that warps the player back to the start of the desert happens, the player has a few seconds of movement. During this time, the player can move into Dora, Dora Pyramid, or use a Gem to warp to another place. By doing this, the screen will retain it's yellow tint. The intensity of the tint depends on when the player left Dora Desert. The tint will even carry over into battles, though it does not effect dialogue or menu boxes. Simply going back to Dora Desert and letting the whole transition play out will correct the glitch.