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Difference between revisions of "Darkness"
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Revision as of 03:44, 16 February 2019
Darkness is a skill in the Power Master series, first appearing as an enemy skill in Power Master 1: A Strange Journey.
Power Master 1: A Strange Journey
Darkness | ||||||||
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In Power Master 1: A Strange Journey, Darkness is a skill exclusive to Danger. It simply deals Dark-based damage to every member in the player's current party. Danger's Agility is lowered by 30 for until the end of the turn.
References
- ↑ Internal information
[Edit] Skills
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Armor Break • Berserker's Roar • Blind • Blizzard II • Burst • Chakra • Confuse • Confusion Song • Cover • Darkness • Dark Cloud • Double Attack • Fairy's Breath • Fire • Fire Breath • Fire II • Flame II • Heal • Heal III • Ice • Ice Breath • Ice II • Life Drain • Magic Burst • Mana Barrier • Nuclear • Paralyze • Paralyze Breath • Petrify • Pierce • Poison • Poison Cloud • Possess • Pounding Blow • Provoke • Quake • Raise II • Recovery II • Restrengthen • Shade • Shout • Sleep • Sleep Breath • Slow Move • Special Shield • Spirit's Blessing • Stone • Strong Attack • Super Guard • Tackle • Thief's Luck • Thousand Arrows • Thunder • Thunder II • Tornado • Triple Attack • Ultimate Slash • Water • Wave • Weapon Break • Whip-Lash • Wind • Vanish |