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Town of Bora

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Template:Town For the Guardian of Bora, see here.

Power Master 1

Bora is the second town the player is able to access in Power Master 1: A Strange Journey. It is a simple urban area that is home to the Warrior of Bora that the hero was told to look for, whose house is the northernmost house in town. The Guardian's house is to the left of the exit out of town, the Shop and the Inn are on either side of the Warrior's house, and Veronica's house is close to the entrance to Bora Building.

Shop's Wares

Item Sers
Health Vial 20
Medicine Vial 30
Iron Sword 10
Iron Axe 20
Iron Bow 5
Book of Water 30
Iron Shield 5
Silver Amulet 10
Casual Clothes 30
Casual Hat 10

Quests

One quest is acceptable in Bora and it is given by Veronica. She'll ask the player to find her husband, Kevin, who was last seen in Dora. Returning after talking to him will reward the player with a Gold Shield.

Transformations

The following characters transform when the player is under the effects of Doppel's Dimension:

Treasure

  • Big Shield - Chest in Bora's House
  • Mother's Love - Jill turned into a Chest when the player is under the effects of Doppel's Dimension
  • Adventurer's Helmet - Boy turned into the helmet when the player is under the effects of Doppel's Dimension
  • Mega Health Vial - Closet in Veronica's room

Alex's Statement

Alexander Bodine is found in two places in Bora: the main town and in the Shop.

Alex in the town states the following. When the player is under the effects of Doppel's Dimension, he turns into a placeholder Jennifer.

Jennifer has had a... complicated development, at least in the concept stages. Every time I drew her, she just didn't look right. Even after I got a how to draw manga book, her face still came out a bit... manly. It wasn't until I drew her wallpaper for Power Master 1R that her face finally came out correctly. Now I got you thinking "Power Master 1R?" R stands for Remade or Redone and that game will be released some time in the future. Well, see you around!

In the Shop, Alex turns into Pam when the player is under the effects of Doppel's Dimension.

The characters Pam and Violet are named after my aunt and cousin respectively. They were added as a sort of condition for my aunt buying the full version of RPGMaker for me. (Thanks Aunt Pam!) They told me to include them where ever I wanted, but I thought they'd fit well as the Shop and Innkeepers. Piece of trivia: The Shopkeeper was originally a man! Every piece of concept art I made was just that: concepts. I was willing to change just about anything should I need to. Well, see you around!