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Difference between revisions of "Special Shield"

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'''Special Shield''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.
'''Special Shield''' is a [[:Category:Skills|skill]] in the ''Power Master'' series, first appearing in ''[[Power Master 1: A Strange Journey]]''.


==Power Master 1: A Strange Journey==
==''Power Master 1: A Strange Journey''==
{{Infobox Skill
{{Infobox Skill
|image=
|image=
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In ''Power Master 1: A Strange Journey'', Special Shield is a skill learned by [[Stephan]] at Level 30, and by [[Jennifer]] and [[Helen]] at Level 25. [[Hamilton]] cannot learn it due to his inability to use [[:Category:Shields|shields]].
In ''Power Master 1: A Strange Journey'', Special Shield is a skill learned by [[Stephan]] at Level 30, and by [[Jennifer]] and [[Helen]] at Level 25. [[Hamilton]] cannot learn it due to his inability to use [[:Category:Shields|shields]].


This skill requires a shield to be equipped and uses 50 [[Special Point]]s. When used, Special Shield raises all current party members' [[Defense]] stat for five turns. After which it will return to normal.
This skill requires a shield to be equipped and uses 50 [[Special Point]]s. When used, Special Shield raises all current party members' [[Defense]] stat for five turns, after which it will return to normal.
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Skills]]
[[Category:Power Master 1 Skills]]
[[Category:Power Master 1 Skills]]

Latest revision as of 05:05, 24 February 2020

Special Shield is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Special Shield
Skill Information
Info Shield Skill. Raises DEF for all allies for 5 turns.
Effect Raises all current party members' Defense for five turns.
Cost 50 Special Points

In Power Master 1: A Strange Journey, Special Shield is a skill learned by Stephan at Level 30, and by Jennifer and Helen at Level 25. Hamilton cannot learn it due to his inability to use shields.

This skill requires a shield to be equipped and uses 50 Special Points. When used, Special Shield raises all current party members' Defense stat for five turns, after which it will return to normal.