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Offense

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Revision as of 21:23, 16 February 2019 by Alex95 (talk | contribs) (10 revisions imported)
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This article is about the stat used to determine attack power. For the battle command, see Attack.

Offense (abbreviated as Off, and is also called Attack) is a character stat that determines how much damage a character can deal to their enemy. The stat can be adjusted by the weapons the player character wields, by stat boosting skills, or by Leveling Up. The enemy variant of the stat is always set, regardless of whether or not the enemy is using a weapon, though it can be adjusted by stat boosting skills as well. When attacking, this stat's base value is effected by the opponent's Defense, which will determine the amount of damage that is dealt. For example, if the player's Attack is 12 and the enemy's Defense is 5, the enemy will take 7 points of damage.