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List of skills and magic in Power Master: A Strange Journey MV

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This is a list of skills and magic that can be used in Power Master: A Strange Journey MV, ordered by their internal ID number. Skills cost Special Points to use while magic costs Energy. Most skills and magic can be learned by reading their respective book, but there are some that can only be used by equipping a specific weapon. There are also enemy-only skills that the player cannot use at all. Two skills, Attack and Defend, are innately usable by all player characters and most enemies. In demo 0.4.0 and onward, characters will also have access to personal skills[Reference incoming].

Skills Magic Enemy skills Personal skills
Magic Attack Fire
Whip Attack Flames
Magic Whip Attack Inferno
Pierce Burn
Strong Attack Ice
Great Attack Mist
Double Attack Hail
Triple Attack Freeze
Quadruple Attack Water
Weapon Break Wave
Weapon Shatter Tsunami
Armor Break Slow
Armor Shatter Light
Tackle Sap
Ram Sun Stone
Provoke Blind
Attention Grabber Lightning
Cover Thunderbolt
Super Guard Shockwave
Wonder Guard Paralyze
Roar Air
Pyro Force Accelerate
Aqua Force Tornado
Frost Force Boggle
Sol Force Earth
Plasma Force Nature's Breath
Oxygen Force Vines
Terra Force Sleep
Cement Force Stone
Lunar Force Quick Strike
Vincible Bombardment
Petrify