Hypnock is a giant clock-like creature who is capable of hypnotizing anyone. He can also be seen in a different form, known as GrandHypnock. Hypnock's name is a portmanteau of the words "hypnotic" and "clock". He is also one of the creator's more favorite characters.[1]
Power Master 1: A Strange Journey
Hypnock
Hypnock
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Enemy Statistics
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Species
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Animated
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Locations |
Bora Building
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Health
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400
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Energy |
None
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Offense
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110
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Defense |
20
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Power
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None
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Resistance |
None
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Agility
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30
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Luck |
15
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Hypnock is the boss of Bora Building and the second boss of Power Master 1: A Strange Journey. Hypnock took over Bora Building thinking the humans has trespassed on to his land. He hypnotized the Workers in the building to keep any other trespassers out. His attacks have a Dark property, he can Confuse the player, heal himself, and is immune to getting Confused. He has no weaknesses.
Card Info
Name: Hypnock
Health: 400
Attack: 110
Defense: 20
A clock-like creature who hails from another land. Claims the humans trespassed onto his land and wants to remove them.
GrandHypnock
Hypnock
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Enemy Statistics
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Species
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Animated
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Locations |
Hora Headquarters
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Health
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2000
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Energy |
None
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Offense
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400
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Defense |
160
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Power
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None
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Resistance |
None
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Agility
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100
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Luck |
36
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GrandHypnock is the more powerful form of Hypnock and the boss of Hora Headquarters. Still set on removing the humans from his land, he is now claiming Hora is part of the land as well and challenges the player. Upon being defeated, he is convinced to return to his village leader and get more information. His skills, strengths, and weaknesses remain from his last iteration, though Heal is now Heal III.
Card Info
Name: GrandHypnock
Health: 2000
Attack: 400
Defense: 160
Another form of Hypnock. He takes on this form in hopes of striking fear into the heroes. He still blames the humans for trespassing.
GrandHypnock Copy
Hypnock
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Enemy Statistics
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Species
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None
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Locations |
Cora Castle
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Health
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12000
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Energy |
None
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Offense
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800
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Defense |
320
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Power
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None
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Resistance |
None
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Agility
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200
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Luck |
72
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|
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Spoils
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Experience
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1000
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Sers |
None
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Items
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None
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|
GrandHypnock returns as a copied variant in Cora Castle, created by Exitilus's magic. He is fought in the room to the right of the entrance and defeating him unlocks the door leading the room containing a copied Phantom. He shares his moveset, strengths, and weaknesses with his counterpart.
Power Master: A Strange Journey MV
Hypnock is confirmed to reappear as the boss of Bora Building in Power Master: A Strange Journey MV. His appearance has been slightly updated, with his eyes being in a digital interface and the decorations on his hands have changed.
Gallery
Hypnock in Power Master 1: A Strange Journey
Hypnock's spritesheet in Power Master 1: A Strange Journey
GrandHypnock in Power Master 1: A Strange Journey
GrandHypnock's spritesheet in Power Master 1: A Strange Journey
GrandHypnock Copy in Power Master 1: A Strange Journey
Hypnock in Power Master: A Strange Journey MV
Trivia
- The name of Hypnock's homeland, Shadurn, is revealed in PM1 only if the player defeats him solo.
References