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In ''Power Master : A Strange Journey'', Health Vials are very common items and can be found in most [[Shop]]s. When used, they restore 50 points of a character's Health and can be used in both the field and within battles. They have a one-in-five chance of being dropped by [[Monster]]s and a one-in-four chance of being dropped by [[Mummy|Mummies]].
In ''Power Master : A Strange Journey'', Health Vials are very common items and can be found in most [[Shop]]s. When used, they restore 50 points of a character's Health and can be used in both the field and within battles. They have a one-in-five chance of being dropped by [[Monster]]s and a one-in-four chance of being dropped by [[Mummy|Mummies]].
===Locations===
===Locations===
*[[Aora]] - Purchasable from the [[Shop]]
*[[Town of Aora]] - Purchasable from the [[Shop]]
*[[Bora]] - Purchasable from the Shop
*[[Town of Bora]] - Purchasable from the Shop
*[[Dora]] - Purchasable from the Shop
*[[Town of Dora]] - Purchasable from the Shop
*[[Eora]] - Purchasable from the Shop
*[[Town of Eora]] - Purchasable from the Shop
*[[Fora]] - Purchasable from the Shop
*[[Town of Fora]] - Purchasable from the Shop
*[[Fora Forest]] - In a [[Treasure Chest]] near [[Fora Temple]]
*[[Fora Forest]] - In a [[Treasure Chest]] near [[Fora Temple]]
*[[Gora]] - Purchasable from the Shop before defeating [[Exitilus]]
*[[Town of Gora]] - Purchasable from the Shop before defeating [[Exitilus]]
*[[Hora]] - Purchasable from the Shop after defeating [[Pam]]
*[[Town of Hora]] - Purchasable from the Shop after defeating [[Pam]]
*[[Iora]] - Purchasable from the Shop
*[[Town of Iora]] - Purchasable from the Shop
*[[Jora]] - Purchasable from the Shop
*[[Town of Jora]] - Purchasable from the Shop
*[[Land of Moneo]] - West of Dora
*[[Land of Moneo]] - West of Dora
*[[Lora]] - Purchasable from the Shop
*[[Town of Lora]] - Purchasable from the Shop
*[[Mora]] - Purchasable from the Shop
*[[Town of Mora]] - Purchasable from the Shop
*[[Nora]] - Purchasable from the Shop after defeating [[Latridow]]
*[[Town of Nora]] - Purchasable from the Shop after defeating [[Latridow]]
*[[Pora]] - Purchasable from the Shop after blowing up [[Pora Sewer]]
*[[Town of Pora]] - Purchasable from the Shop after blowing up [[Pora Sewer]]
*[[Qora]] - Purchasable from the Shop
*[[Town of Qora]] - Purchasable from the Shop
*[[Rora]] - Purchasable from the Shop
*[[Town of Rora]] - Purchasable from the Shop
*[[Sora]] - Purchasable from the Shop
*[[Town of Sora]] - Purchasable from the Shop
*[[Tora]] - Purchasable from the Shop
*[[Town of Tora]] - Purchasable from the Shop
*[[Uora]] - Purchasable from the Shop
*[[Town of Uora]] - Purchasable from the Shop
*[[Wora]] - Purchasable from the Shop
*[[Town of Wora]] - Purchasable from the Shop
*[[Zora]] - Purchasable from the Shop
*[[Town of Zora]] - Purchasable from the Shop


==''Power Master: A Strange Journey MV''==
==''Power Master: A Strange Journey MV''==
In ''[[Power Master: A Strange Journey MV]]'', Health Vials instead heal up to 50% of a character's max Health rather than restoring a set amount.
{{NewGame|section=yes|subject=yes}}
{{Infobox Item
|image = [[File:PMMV Health Vial.png]]
|description = ''A vial of red liquid that restores one ally's Health based on the user's Level, remaining Energy, and Power.''
|type = Basic
|effect = Recovers [[Health]] on one character
|price = 10 [[Ser]]s
|drop = [[Monster]]s, [[Trapazoid]]s
}}
In ''[[Power Master: A Strange Journey MV]]'', Health Vials are adjusted. They now heal a character's [[Health]] based on the user's combined [[Level]], remaining [[Energy]], and [[Power]]. [[Monster]]s have a one-in-three chance of dropping a Health Vial and [[Trapazoid]]s have a one-in-five chance.
===Locations===
*[[Town of Bora]] - Purchasable from the Shop
*[[Town of Fora]] - Purchasable from the Shop
*[[Fora Forest]] - In front of [[Fora Temple]]
*[[Town of Oora]] - Purchasable from the Shop
*[[Town of Rora]] - Purchasable from the Shop
*[[Town of Tora]] - Purchasable from the Shop
*[[Town of Uora]] - Purchasable from the Shop
*[[Town of Xora]] - Purchasable from the Shop
*[[Land of Moneo]] - West of the [[Town of Dora]]
 
==See also==
*[[Mega Health Vial]]
*[[Heal-All Health Vial]]
*[[Heal-All Mega Health Vial]]


==Gallery==
==Gallery==
<gallery>
<gallery>
PM1 Health Vial.png|Icon of the Health Vial in PM1
PM1 Health Vial.png|Icon of the Health Vial in ''Power Master 1''
PM1 Originals 5.jpg|A Health Vial concept (called "Potion") among several other concepts for PM1
PM1 Originals 5.jpg|A Health Vial concept (called "Potion") among several other concepts for ''Power Master 1''
PMMV Health Vial.png|Icon of the Health Vial in ''Power Master MV''
</gallery>
</gallery>
{{Items}}
{{Items}}

Latest revision as of 00:27, 14 August 2019

A Health Vial is a common item in the Power Master series, first appearing in Power Master 1: A Strange Journey. When used, it recovers a small portion of a character's Health.

Power Master 1: A Strange Journey

Health Vial
PM1 Health Vial.png
Item Information
Description Recovers 50 HP.
Item Type Basic
Effect Recovers 50 Health on one character
Price 20 Sers
Dropped By Monsters, Mummies

In Power Master : A Strange Journey, Health Vials are very common items and can be found in most Shops. When used, they restore 50 points of a character's Health and can be used in both the field and within battles. They have a one-in-five chance of being dropped by Monsters and a one-in-four chance of being dropped by Mummies.

Locations

Power Master: A Strange Journey MV

New.png
This section is about a subject in an upcoming game.
Please do not add false or speculative information to the section and please site your sources.
Additionally, once the game is released, this section may need reorganizing.
Health Vial
PMMV Health Vial.png
Item Information
Description A vial of red liquid that restores one ally's Health based on the user's Level, remaining Energy, and Power.
Item Type Basic
Effect Recovers Health on one character
Price 10 Sers
Dropped By Monsters, Trapazoids

In Power Master: A Strange Journey MV, Health Vials are adjusted. They now heal a character's Health based on the user's combined Level, remaining Energy, and Power. Monsters have a one-in-three chance of dropping a Health Vial and Trapazoids have a one-in-five chance.

Locations

See also

Gallery