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Difference between revisions of "Berserker's Roar"

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==''Power Master 1: A Strange Journey''==
==''Power Master 1: A Strange Journey''==
{{Infobox Skill
{{Infobox Skill
|image = [[File:PM1_Berserker's_Roar.png|x300px]]
|image = [[File:PM1_Berserker's_Roar.png|250px]]
|info=''For 5 turns, increase ATK of party.''
|info=''For 5 turns, increase ATK of party.''
|effect=Increases the current party's [[Offense|Attack]] for five turns.
|effect=Increases the current party's [[Offense|Attack]] for five turns.
Line 13: Line 13:
{{Skills}}
{{Skills}}
{{PM1}}
{{PM1}}
[[Category:Skills]]
[[Category:Power Master 1 Skills]]
[[Category:Power Master 1 Skills]]

Revision as of 01:46, 29 December 2019

Berserker's Roar is a skill in the Power Master series, first appearing in Power Master 1: A Strange Journey.

Power Master 1: A Strange Journey

Berserker's Roar
PM1 Berserker's Roar.png
Skill Information
Info For 5 turns, increase ATK of party.
Effect Increases the current party's Attack for five turns.
Cost 25 Skill Points

In Power Master 1: A Strange Journey, Berserker's Roar is a skill learned only by Hamilton and his respective Doppel. Hamilton learns the skill at Level 25 and it costs 25 Skill Points to use.

Using Berserker's Roar will increase every member in the current party's Attack for five turns.